Phase 5 — 900 Aggregate

The full match: slow, timed, and rapid fire, scored, under match conditions.

Once Phases 1–4 are mastered, put it all together under real match conditions: no assistance, fully scored, slow fire + timed fire + rapid fire in one sitting.

Slow fire avgTimed fire avgRapid fire avgAggregate (of 900)
New shooter909595840
Old shooter (2nd+ year)929696852

If it isn’t mastered: don’t just re-run the full 900 — return to the individual match simulation stages (Phase 2, 3, and 4’s simulation steps, not the full tests) for whichever discipline was weak, re-master those, then retest the full aggregate.

This stage is as much about handling match pressure as it is about marksmanship — the purpose is proving you can hold your practice-range numbers when it counts.